英語聽力頻道為大家整理的英語聽力練習(xí):美國最新外交工具,供大家參考:)
美國國務(wù)院針對極端主義使用了一種新的公共外交方式?!案櫺Ч笔墙o遠(yuǎn)離美國海岸的兒童和青少年推出的一款網(wǎng)絡(luò)游戲。它的主角在虛擬世界中從大峽谷到紐約穿越整個美國。伴隨著年輕玩家的反饋一點點進行調(diào)整,使得這一波新的公共外交可以成為一種邀請與世界共享美國文化的方式。
The U.S. State Department is using a new kind of public diplomacy to counter extremism. And it's not what you'd expect.
Trace Effects is an online game geared toward children and young teens far from U.S. shores. It takes the main character on a virtual adventure across the United States, from the Grand Canyon to New York City and beyond. But what is the State Department doing with a video game?
"We want to go where young people are, more and more young people are online," said Tara Sonenshine, Under Secretary of State for Public Diplimacy.
Online and ready to engage, she hopes. We took the game to Sandra Calvert, director of the Children's Digital Media Center at Georgetown University. She studies the impact of video games on children.
"The plan is a marvelous idea. I think that trying to engage children in the kinds of activities that they do is just the way to approach them," Calvert said.
Calvert likes how the game has girl and boy characters to broaden the appeal while the players are learning English.
But she says kids are used to action-oriented games, and this one is chock full of verbal activities that can slow the gamer.
"So one of the things that can happen is that the overall plot line can get lost," Calvert said.
Calvert says with a little tweak and feedback from young gamers, this new wave of public diplomacy can become an inviting way to share American culture with the world.
美國國務(wù)院針對極端主義使用了一種新的公共外交方式?!案櫺Ч笔墙o遠(yuǎn)離美國海岸的兒童和青少年推出的一款網(wǎng)絡(luò)游戲。它的主角在虛擬世界中從大峽谷到紐約穿越整個美國。伴隨著年輕玩家的反饋一點點進行調(diào)整,使得這一波新的公共外交可以成為一種邀請與世界共享美國文化的方式。
The U.S. State Department is using a new kind of public diplomacy to counter extremism. And it's not what you'd expect.
Trace Effects is an online game geared toward children and young teens far from U.S. shores. It takes the main character on a virtual adventure across the United States, from the Grand Canyon to New York City and beyond. But what is the State Department doing with a video game?
"We want to go where young people are, more and more young people are online," said Tara Sonenshine, Under Secretary of State for Public Diplimacy.
Online and ready to engage, she hopes. We took the game to Sandra Calvert, director of the Children's Digital Media Center at Georgetown University. She studies the impact of video games on children.
"The plan is a marvelous idea. I think that trying to engage children in the kinds of activities that they do is just the way to approach them," Calvert said.
Calvert likes how the game has girl and boy characters to broaden the appeal while the players are learning English.
But she says kids are used to action-oriented games, and this one is chock full of verbal activities that can slow the gamer.
"So one of the things that can happen is that the overall plot line can get lost," Calvert said.
Calvert says with a little tweak and feedback from young gamers, this new wave of public diplomacy can become an inviting way to share American culture with the world.