HTML5 Canvas陰影使用方法實(shí)例演示

字號(hào):


    HTML5 Canvas中提供了設(shè)置陰影的四個(gè)屬性值可以實(shí)現(xiàn)陰影文字、3D拉影效果、邊緣模糊效果文字,具體的演示代碼如下,想學(xué)習(xí)的朋友可以參考下
    HTML5 Canvas中提供了設(shè)置陰影的四個(gè)屬性值分別為:
    context.shadowColor = “red” 表示設(shè)置陰影顏色為紅色
    context.shadowOffsetX = 0表示陰影相對(duì)TEXT的水平距離,0表示兩者水平位置重合
    context.shadowOffsetY = 0表示陰影相對(duì)TEXT的垂直距離,0表示兩者垂直位置重合
    context.shadowBlur = 10 陰影模糊效果,值越大模糊越厲害。
    一個(gè)最簡(jiǎn)單的帶有陰影的矩形代碼如下:
    context.shadowColor = "RGBA(127,127,127,1)";
    context.shadowOffsetX = 3;
    context.shadowOffsetY = 3;
    context.shadowBlur = 0;
    context.fillStyle = "RGBA(0, 0, 0, 0.8)";
    context.fillRect(10, hh+10, 200,canvas.height/4-20);
    效果如下:
    名單
    陰影文字:
    只要設(shè)置shadowOffsetX與shadowOffsetY的值,當(dāng)值都正數(shù)時(shí),陰影相對(duì)文字的右下
    方偏移。當(dāng)值都為負(fù)數(shù)時(shí),陰影相對(duì)文字的左上方偏移。
    3D拉影效果:
    在同一位置不斷的重復(fù)繪制文字同時(shí)改變shadowOffsetX、shadowOffsetY、shadowBlur
    的值,從小到大不斷偏移不斷增加,透明度也不斷增加。就得到了拉影效果文字。
    邊緣模糊效果文字:
    在3D拉影效果的基礎(chǔ)上在四個(gè)方向重復(fù),就得到了邊緣羽化的文字效果。
    運(yùn)行效果:
    名單
    序代碼:
    代碼如下:
    <!DOCTYPE html>
    <html>
    <head>
    <meta http-equiv="X-UA-Compatible" content="chrome=IE8">
    <meta http-equiv="Content-type" content="text/html;charset=UTF-8">
    <title>Canvas Clip Demo</title>
    <link href="default.css" rel="stylesheet" />
    <script>
    var ctx = null; // global variable 2d context
    var imageTexture = null;
    window.onload = function() {
    var canvas = document.getElementById("text_canvas");
    console.log(canvas.parentNode.clientWidth);
    canvas.width = canvas.parentNode.clientWidth;
    canvas.height = canvas.parentNode.clientHeight;
    if (!canvas.getContext) {
    console.log("Canvas not supported. Please install a HTML5 compatible browser.");
    return;
    }
    var context = canvas.getContext('2d');
    // section one - shadow and blur
    context.fillStyle="black";
    context.fillRect(0, 0, canvas.width, canvas.height/4);
    context.font = '60pt Calibri';
    context.shadowColor = "white";
    context.shadowOffsetX = 0;
    context.shadowOffsetY = 0;
    context.shadowBlur = 20;
    context.fillText("Blur Canvas", 40, 80);
    context.strokeStyle = "RGBA(0, 255, 0, 1)";
    context.lineWidth = 2;
    context.strokeText("Blur Canvas", 40, 80);
    // section two - shadow font
    var hh = canvas.height/4;
    context.fillStyle="white";
    context.fillRect(0, hh, canvas.width, canvas.height/4);
    context.font = '60pt Calibri';
    context.shadowColor = "RGBA(127,127,127,1)";
    context.shadowOffsetX = 3;
    context.shadowOffsetY = 3;
    context.shadowBlur = 0;
    context.fillStyle = "RGBA(0, 0, 0, 0.8)";
    context.fillText("Blur Canvas", 40, 80+hh);
    // section three - down shadow effect
    var hh = canvas.height/4 + hh;
    context.fillStyle="black";
    context.fillRect(0, hh, canvas.width, canvas.height/4);
    for(var i = 0; i < 10; i++)
    {
    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";
    context.shadowOffsetX = i*2;
    context.shadowOffsetY = i*2;
    context.shadowBlur = i*2;
    context.fillStyle = "RGBA(127, 127, 127, 1)";
    context.fillText("Blur Canvas", 40, 80+hh);
    }
    // section four - fade effect
    var hh = canvas.height/4 + hh;
    context.fillStyle="green";
    context.fillRect(0, hh, canvas.width, canvas.height/4);
    for(var i = 0; i < 10; i++)
    {
    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";
    context.shadowOffsetX = 0;
    context.shadowOffsetY = -i*2;
    context.shadowBlur = i*2;
    context.fillStyle = "RGBA(127, 127, 127, 1)";
    context.fillText("Blur Canvas", 40, 80+hh);
    }
    for(var i = 0; i < 10; i++)
    {
    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";
    context.shadowOffsetX = 0;
    context.shadowOffsetY = i*2;
    context.shadowBlur = i*2;
    context.fillStyle = "RGBA(127, 127, 127, 1)";
    context.fillText("Blur Canvas", 40, 80+hh);
    }
    for(var i = 0; i < 10; i++)
    {
    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";
    context.shadowOffsetX = i*2;
    context.shadowOffsetY = 0;
    context.shadowBlur = i*2;
    context.fillStyle = "RGBA(127, 127, 127, 1)";
    context.fillText("Blur Canvas", 40, 80+hh);
    }
    for(var i = 0; i < 10; i++)
    {
    context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")";
    context.shadowOffsetX = -i*2;
    context.shadowOffsetY = 0;
    context.shadowBlur = i*2;
    context.fillStyle = "RGBA(127, 127, 127, 1)";
    context.fillText("Blur Canvas", 40, 80+hh);
    }
    }
    </script>
    </head>
    <body>
    <h1>HTML5 Canvas Clip Demo - By Gloomy Fish</h1>
    <pre>Fill And Stroke Clip</pre>
    <div id="my_painter">
    <canvas id="text_canvas"></canvas>
    </div>
    </body>
    </html>