ASP.NET 文件壓縮解壓類(C#)

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    本文實(shí)例講述了asp.net C#實(shí)現(xiàn)解壓縮文件的方法,需要引用一個ICSharpCode.SharpZipLib.dll,供大家參考,具體如下:
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using ICSharpCode.SharpZipLib.Zip;
    using System.IO;
    using ICSharpCode.SharpZipLib.Checksums;
    using System.Web;
    namespace Mvc51Hiring.Common.Tool
    {
      /// <summary> <br>  /// 作者:來自網(wǎng)格<br>  /// 修改人:sunkaixaun
      /// 壓縮和解壓文件 
      /// </summary> 
      public class ZipClass
      {
        /// <summary> 
        /// 所有文件緩存 
        /// </summary> 
        List<string> files = new List<string>();
        /// <summary> 
        /// 所有空目錄緩存 
        /// </summary> 
        List<string> paths = new List<string>();
        /// <summary> 
        /// 壓縮單個文件根據(jù)文件地址
        /// </summary> 
        /// <param name="fileToZip">要壓縮的文件</param> 
        /// <param name="zipedFile">壓縮后的文件全名</param> 
        /// <param name="compressionLevel">壓縮程度,范圍0-9,數(shù)值越大,壓縮程序越高</param> 
        /// <param name="blockSize">分塊大小</param> 
        public void ZipFile(string fileToZip, string zipedFile, int compressionLevel, int blockSize)
        {
          if (!System.IO.File.Exists(fileToZip))//如果文件沒有找到,則報錯 
          {
            throw new FileNotFoundException("The specified file " + fileToZip + " could not be found. Zipping aborderd");
          }
          FileStream streamToZip = new FileStream(fileToZip, FileMode.Open, FileAccess.Read);
          FileStream zipFile = File.Create(zipedFile);
          ZipOutputStream zipStream = new ZipOutputStream(zipFile);
          ZipEntry zipEntry = new ZipEntry(fileToZip);
          zipStream.PutNextEntry(zipEntry);
          zipStream.SetLevel(compressionLevel);
          byte[] buffer = new byte[blockSize];
          int size = streamToZip.Read(buffer, 0, buffer.Length);
          zipStream.Write(buffer, 0, size);
          try
          {
            while (size < streamToZip.Length)
            {
              int sizeRead = streamToZip.Read(buffer, 0, buffer.Length);
              zipStream.Write(buffer, 0, sizeRead);
              size += sizeRead;
            }
          }
          catch (Exception ex)
          {
            GC.Collect();
            throw ex;
          }
          zipStream.Finish();
          zipStream.Close();
          streamToZip.Close();
          GC.Collect();
        }
        /// <summary> 
        /// 壓縮目錄(包括子目錄及所有文件) 
        /// </summary> 
        /// <param name="rootPath">要壓縮的根目錄</param> 
        /// <param name="destinationPath">保存路徑</param> 
        /// <param name="compressLevel">壓縮程度,范圍0-9,數(shù)值越大,壓縮程序越高</param> 
        public void ZipFileFromDirectory(string rootPath, string destinationPath, int compressLevel)
        {
          GetAllDirectories(rootPath);
          /* while (rootPath.LastIndexOf("\\") + 1 == rootPath.Length)//檢查路徑是否以"\"結(jié)尾 
          { 
           rootPath = rootPath.Substring(0, rootPath.Length - 1);//如果是則去掉末尾的"\" 
          } 
          */
          //string rootMark = rootPath.Substring(0, rootPath.LastIndexOf("\\") + 1);//得到當(dāng)前路徑的位置,以備壓縮時將所壓縮內(nèi)容轉(zhuǎn)變成相對路徑。 
          string rootMark = rootPath + "\\";//得到當(dāng)前路徑的位置,以備壓縮時將所壓縮內(nèi)容轉(zhuǎn)變成相對路徑。 
          Crc32 crc = new Crc32();
          ZipOutputStream outPutStream = new ZipOutputStream(File.Create(destinationPath));
          outPutStream.SetLevel(compressLevel); // 0 - store only to 9 - means best compression 
          foreach (string file in files)
          {
            FileStream fileStream = File.OpenRead(file);//打開壓縮文件 
            byte[] buffer = new byte[fileStream.Length];
            fileStream.Read(buffer, 0, buffer.Length);
            ZipEntry entry = new ZipEntry(file.Replace(rootMark, string.Empty));
            entry.DateTime = DateTime.Now;
            // set Size and the crc, because the information 
            // about the size and crc should be stored in the header 
            // if it is not set it is automatically written in the footer. 
            // (in this case size == crc == -1 in the header) 
            // Some ZIP programs have problems with zip files that don't store 
            // the size and crc in the header. 
            entry.Size = fileStream.Length;
            fileStream.Close();
            crc.Reset();
            crc.Update(buffer);
            entry.Crc = crc.Value;
            outPutStream.PutNextEntry(entry);
            outPutStream.Write(buffer, 0, buffer.Length);
          }
       this.files.Clear();
        foreach (string emptyPath in paths)
          {
            ZipEntry entry = new ZipEntry(emptyPath.Replace(rootMark, string.Empty) + "/");
            outPutStream.PutNextEntry(entry);
          }
          this.paths.Clear();
          outPutStream.Finish();
          outPutStream.Close();
          GC.Collect();
        }
        /// <summary> 
        /// 多文件打包下載
        /// </summary> 
        public void DwonloadZip(string[] filePathList, string zipName)
        {
          MemoryStream ms = new MemoryStream();
          byte[] buffer = null;
          var context = HttpContext.Current;
          using (ICSharpCode.SharpZipLib.Zip.ZipFile file = ICSharpCode.SharpZipLib.Zip.ZipFile.Create(ms))
          {
            file.BeginUpdate();
            file.NameTransform = new MyNameTransfom();//通過這個名稱格式化器,可以將里面的文件名進(jìn)行一些處理。默認(rèn)情況下,會自動根據(jù)文件的路徑在zip中創(chuàng)建有關(guān)的文件夾。
            foreach (var it in filePathList)
            {
              file.Add(context.Server.MapPath(it));
            }
            file.CommitUpdate();
            buffer = new byte[ms.Length];
            ms.Position = 0;
            ms.Read(buffer, 0, buffer.Length);
          }
          context.Response.AddHeader("content-disposition", "attachment;filename=" + zipName);
          context.Response.BinaryWrite(buffer);
          context.Response.Flush();
          context.Response.End();
        }
        /// <summary> 
        /// 取得目錄下所有文件及文件夾,分別存入files及paths 
        /// </summary> 
        /// <param name="rootPath">根目錄</param> 
        private void GetAllDirectories(string rootPath)
        {
          string[] subPaths = Directory.GetDirectories(rootPath);//得到所有子目錄 
          foreach (string path in subPaths)
          {
            GetAllDirectories(path);//對每一個字目錄做與根目錄相同的操作:即找到子目錄并將當(dāng)前目錄的文件名存入List 
          }
          string[] files = Directory.GetFiles(rootPath);
          foreach (string file in files)
          {
            this.files.Add(file);//將當(dāng)前目錄中的所有文件全名存入文件List 
          }
          if (subPaths.Length == files.Length && files.Length == 0)//如果是空目錄 
          {
            this.paths.Add(rootPath);//記錄空目錄 
          }
        }
        /// <summary> 
        /// 解壓縮文件(壓縮文件中含有子目錄) 
        /// </summary> 
        /// <param name="zipfilepath">待解壓縮的文件路徑</param> 
        /// <param name="unzippath">解壓縮到指定目錄</param> 
        /// <returns>解壓后的文件列表</returns> 
        public List<string> UnZip(string zipfilepath, string unzippath)
        {
          //解壓出來的文件列表 
          List<string> unzipFiles = new List<string>();
          //檢查輸出目錄是否以“\\”結(jié)尾 
          if (unzippath.EndsWith("\\") == false || unzippath.EndsWith(":\\") == false)
          {
            unzippath += "\\";
          }
          ZipInputStream s = new ZipInputStream(File.OpenRead(zipfilepath));
          ZipEntry theEntry;
          while ((theEntry = s.GetNextEntry()) != null)
          {
            string directoryName = Path.GetDirectoryName(unzippath);
            string fileName = Path.GetFileName(theEntry.Name);
            //生成解壓目錄【用戶解壓到硬盤根目錄時,不需要創(chuàng)建】 
            if (!string.IsNullOrEmpty(directoryName))
            {
              Directory.CreateDirectory(directoryName);
            }
            if (fileName != String.Empty)
            {
              //如果文件的壓縮后大小為0那么說明這個文件是空的,因此不需要進(jìn)行讀出寫入 
              if (theEntry.CompressedSize == 0)
                break;
              //解壓文件到指定的目錄 
              directoryName = Path.GetDirectoryName(unzippath + theEntry.Name);
              //建立下面的目錄和子目錄 
              Directory.CreateDirectory(directoryName);
             //記錄導(dǎo)出的文件 
              unzipFiles.Add(unzippath + theEntry.Name);
             FileStream streamWriter = File.Create(unzippath + theEntry.Name);
              int size = 2048;
              byte[] data = new byte[2048];
              while (true)
              {
                size = s.Read(data, 0, data.Length);
                if (size > 0)
                {
                  streamWriter.Write(data, 0, size);
                }
                else
                {
                  break;
                }
              }
              streamWriter.Close();
            }
          }
          s.Close();
          GC.Collect();
          return unzipFiles;
        }
      }
      public class MyNameTransfom : ICSharpCode.SharpZipLib.Core.INameTransform
      {
        #region INameTransform 成員
        public string TransformDirectory(string name)
        {
          return null;
        }
        public string TransformFile(string name)
        {
          return Path.GetFileName(name);
        }
        #endregion
      }
    } 
    以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助